In my 3D modeling and animation class students model a robot they designed. They then take their robot and animated by creating a compelling story they developed. By the end of the class, the student will have learned the entire 3D computer animation process from creating their own story, designing their robot, modeling, texturing, character setup, animation, rendering, and editing. Their mastery of the software is demonstrated by their final project which is completed entirely by themselves.
Through incorporating design thinking, story structure and animation students are encouraged to be creative and solve both creative and technical problems. The class implements new and experimental methods of delivering education through hands-on learning that leads to "flow". Some experience 'a-ha' moments which increase their creative confidence. That creative confidence can help them develop more innovative solutions to solving problems in the future.
Below are the works created by a multidisciplinary class comprised of students with various majors from Art, Communication, Finance, Physic, and Computer Science in a modeling and animation class. Most of these students had no prior animation or experience with the 3D animation software used to create their projects. By implementing design thinking into the class structure students were able to not only learn a 3D animation modeling software, but showcased what they learned by creating entertaining prototypes within only 10 weeks.
Please click on the link for their movie.
Finance/Design Think major Final prototype movie
Computer Science/Studio Art/Design Thinking major prototype movie
Computer Science major prototype movie
Physics/Values Science Technology major prototype movie
Computer Science/ The digital age major prototype movie
Electrical/Computer Science/The digital Age major prototype movie
Computer Science/Web Design/Design Thinking major final prototype
Communication/Studio Art/Cinema studies final prototype
Communications/Studio Art/Design Thinking major prototype movie
Computer Science/ Design Thinking major prototype movie
Computer Science/ The digital age major prototype movie
More advanced student work is should below produced at other universities AAU and other universities. .
An interesting observation from the multidisciplinary class was that the STEM students did just as well as compared to with more creative background. Base on the end of class surveys, what was most dramatic was the amount of creative confidence gained from these STEM students. This finding has implication in training STEM majors to become more creative and innovative problem solvers by integrating Design thinking, Storytelling and Animation in classes. Some of these students will be taking their projects into more ambitious projects in Virtual Reality in the future.
Through incorporating design thinking, story structure and animation students are encouraged to be creative and solve both creative and technical problems. The class implements new and experimental methods of delivering education through hands-on learning that leads to "flow". Some experience 'a-ha' moments which increase their creative confidence. That creative confidence can help them develop more innovative solutions to solving problems in the future.
Below are the works created by a multidisciplinary class comprised of students with various majors from Art, Communication, Finance, Physic, and Computer Science in a modeling and animation class. Most of these students had no prior animation or experience with the 3D animation software used to create their projects. By implementing design thinking into the class structure students were able to not only learn a 3D animation modeling software, but showcased what they learned by creating entertaining prototypes within only 10 weeks.
Please click on the link for their movie.
Finance/Design Think major Final prototype movie
Computer Science/Studio Art/Design Thinking major prototype movie
Computer Science major prototype movie
Physics/Values Science Technology major prototype movie
Computer Science/ The digital age major prototype movie
Electrical/Computer Science/The digital Age major prototype movie
Computer Science/Web Design/Design Thinking major final prototype
Communication/Studio Art/Cinema studies final prototype
Communications/Studio Art/Design Thinking major prototype movie
Computer Science/ Design Thinking major prototype movie
More advanced student work is should below produced at other universities AAU and other universities. .
An interesting observation from the multidisciplinary class was that the STEM students did just as well as compared to with more creative background. Base on the end of class surveys, what was most dramatic was the amount of creative confidence gained from these STEM students. This finding has implication in training STEM majors to become more creative and innovative problem solvers by integrating Design thinking, Storytelling and Animation in classes. Some of these students will be taking their projects into more ambitious projects in Virtual Reality in the future.
Comments
Post a Comment