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Robot Design and Prototyping

Below are the works created by a multidisciplinary class comprised of students with various majors from Art, Communication,  Finance, Physic, and Computer Science in a 3D modeling and animation class.   Most of these students had no prior experience with animation or with the  3D animation software used to create their projects.   By implementing design thinking into the class structure,  students were able to not only learn a 3D animation modeling software, but also design, model, textured, and rigged their own robot.

Below are the render stills  of the student's robot design using the 3D animation software:














An interesting observation from the multidisciplinary class was that the  STEM students did just well as the more creative majors.     Base on the end of class surveys,  what was most dramatic was the significant increase in creative confidence gained by these STEM students. This finding has implication in training STEM majors to become more creative and innovative problem solvers through use of Design thinking, Storytelling and Animation.    Some of these students will be taking their projects into more ambitious projects in  Virtual Reality in the future.

During the second half of the class, students brought their robots to life.  Check it out.


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